Virtual Art Production - The Entrance

Project Example

This is a work in progress virtual production project that will be built in Unreal Engine.

I wanted to demonstrate how you can achieve great results in a short space of time when good and efficient textures and shaders are applied to simple geometry. Lighting also plays a big part in this result as it works with the shaders to drive the realistic look. 

The modelling and UVing took 1 day but I did have the furniture already modelled from a previous project.

 

The texturing and shading took 4 hours.