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Dodge Challenger

Project Example

This asset can be used for final VFX shots or used in Unreal Engine for a virtual production project

I created this 3D render to showcase my realistic texturing ability using Substance Painter.

The model is positioned within a photographic environment and lit using a HDRI to capture realistic lighting and reflections.

This texturing and rendering workflow can be used to quickly and easily create realistic concept assets within a film Art Department or a live post production project.

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